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Terrain Data

Groups:

	*Knights 1: Social Knight, Free Knight, Lance Knight, Axe Knight, Arch Knight, Troubadour
	*Knights 2: Lord Knight, Paladin, Forrest Knight, Duke Knight, Great Knight, Bow Knight, Mage Knight, Master Knight
	*Fliers: Pegasus Knight, Falcon Knight Dragon Rider, Dragon Knight, Dragon Master
	*Foot: Everything else (minus Ballistae, who can't move at all)
	*Armours: Sword Armour, Lance Armour, Axe Armour, Bow Armour, General, Baron, Emperor
	*Fighters: Axe Fighter, Warrior
	*Brigands: Barbarian, Hunter
	*Pirates: Pirate

Notes:

	*Fliers do not receive any terrain benefits other than HP recovery.
	*The cost of HP recovery is 5 Gold for 1 HP.
	*All final decimals are rounded down.


Terrain Avoid Heal Knights 1 Knights 2 Fliers Foot Armours Fighters Brigands Pirates
Sea, River -30 - - - 1 - - - - 5
Road, Bridge -10 - 0.7 0.7 1 0.7 0.7 0.7 0.7 0.7
Desert -10 - 4 4 1 2 3 3 2 2
Plain, Sand, Ruins 0 - 1 1 1 1 1 1 1 1
Church 0 All HP 1 1 1 1 1 1 1 1
Blaggi Tower 0 - - - 1 - - - - -
Village 20 - 1 1 1 1 1 1 1 1
Forest 20 - 3 3 1 2 2 2 2 2
Mountain 30 - - 3 1 2 - 2 2 2
Castle Defence 30 (20% HP) -1 - - - - - - - -
Deep Forest 40 - - - 1 - - - 5 -
Peak - - - - 1 - - - - -
Cliff - - - - 1 - - - - -
Castle Wall - - - - - - - - - -