Blazing Sword/General/Prototype Info

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Prototype Information

(Revised: 27th August 2009)

Introduction

FE7 proto title screen.png

This page contains information about the two known prototype/beta versions of the game, which were made publicly available by Eirika and Tanks. The game was officially released in April 2003 (in Japan), and these prototype versions were created around 2 months beforehand. As such, they are unfinished and also contain a number of changes from the retail version.

Download Patches

  • PLACEHOLDER 0206 version
  • PLACEHOLDER 0219 version


(The versions differ only slightly. The major differences are listed towards the end.)

These patches are for the North American version of the ROM. Instructions for patching can be found here

Note: These patches are not for playing purposes. Also the prototype versions are in Japanese.

Beta CGs

A fun little extra is that most of the CGs don’t have the grainy sepia layer (like in the retail version) and are, instead, in full colour. Some of the CGs (mostly the later ones) are just black and white sketches though.

  • PLACEHOLDER Download All

FE7 proto desertfun.png

Debug Menus

Start-Up

Options:

  • Release Entry - Start the game from the opening demo
  • Free Continue - Restart the game from the currently suspended file
  • Manual Continue – Restart the game from a manually suspended file (seems to function similarly to Free Continue)
  • Initialise File – Prompts option to delete all save data
  • Map Select – Press left and right to select a map/chapter to load

FE7 Prototype Startup menu.png

Map Menu

Options:

  • Danger – Shows attack range of all enemies. Press A to toggle between attack range and staff range. Press B to exit
  • Unit – Same as in the normal game
  • Status – Same as in the normal game
  • Options – Same as in the normal game, but with some additional options (which are only in 0206)
  • Suspend – Same as in the normal game
  • Charge – Allows you to define who to control (i.e be in charge of) the Red and Green armies. Options are Computer, Player and Nobody
  • Debug – Opens Map debug menu (see below)
  • Save – Options are Permanent Save (warning: gets a bit buggy if you select this), Manual Suspend and Manual Continue
  • End – Same as in the normal game

FE7 Prototype Map Menu.png

Map Debug Menu

Options:

  • Danger – Shows attack range of all enemies. Press A to toggle between attack range and staff range. Press B to exit
  • Unit – Same as in the normal game
  • Status – Same as in the normal game
  • Options – Same as in the normal game, but with some additional options (which are only in 0206)
  • Suspend – Same as in the normal game
  • Charge – Allows you to define who to control (i.e be in charge of) the Red and Green armies. Options are Computer, Player and Nobody
  • Debug – Opens Map debug menu (see below)
  • Save – Options are Permanent Save (warning: gets a bit buggy if you select this), Manual Suspend and Manual Continue
  • End – Same as in the normal game

FE7 Prototype Map Debug Menu.png


INCOMPLETE